Independent guide — verify current Thieving requirements, rewards and locations in game.

IMPACT THIEVING PROGRESSION

Impact RSPS Thieving Guide: 1–99 Levels and Locations

Train Thieving from the Man, Bakery stall and Silk stall at Home to Ardougne’s Fur and Silver stalls, then return to the high-level Home stalls, with Arvel available from level 85.

Move to the next documented method when it unlocks, but choose between the level-75 end stall and Arvel based on whether you prefer stall clicks or pickpocketing.

QUICK ANSWER

What is the Impact RSPS 1–99 Thieving route?

Use ::home, run south to the Thieving area and pickpocket the Man from levels 1–4. Use the Bakery stall from 5–19 and the Silk stall from 20–34. At 35, teleport to Ardougne for the Fur Stall, switching to the Silver Stall at 50.

Return Home at 65 for the highlighted high-level stall, then use the end stall from 75–99. Arvel is an optional pickpocket target beside the Home stalls from level 85. Guards are also documented as an optional pickpocket route from level 40 before the level-75 stage.

  • Home startMan, Bakery stall and Silk stall, levels 1–34
  • ArdougneFur at 35, Silver at 50
  • Back to HomeHighlighted stall at 65, end stall at 75
  • High-level choiceEnd stall or Arvel from level 85

The official page does not publish fixed XP, GP, loot, respawn or completion-time values. Verify current object names and rewards in game.

COMPLETE ROUTE

Impact Thieving 1–99 progression at a glance

Recommended progression based on the current official unlocks. The ranges below do not overlap: each one ends immediately before the next documented unlock.

Levels 1–4Pickpocket

Man

Run south from ::home to the Thieving area outside Edgeville Bank. The Bakery stall unlocks at 5.

Levels 5–19Stall

Bakery stall

Steal from the Bakery stall at marker 2 until the Silk stall becomes available at level 20.

Levels 20–34Stall

Silk stall

Use the Silk stall at marker 3 until the Fur Stall route unlocks at level 35.

Levels 35–49Stall

Fur Stall

Use the Spiritual Fairy Tree to Ardougne. The stall is south of the teleport; Silver unlocks at 50.

Levels 50–64Stall

Silver Stall

Find it north of the Ardougne teleport. Return Home when the next documented stall unlocks at 65.

Levels 65–74Stall

Highlighted Home stall

The player-supplied image shows the expected Spice-stall area, while the official text identifies the target only by position.

Levels 75–99Stall

End stall at Home

The supplied image shows the Gem-stall tray. The official route calls it the stall on the end and confirms it remains viable to 99.

Levels 85–99Pickpocket

Arvel alternative

Pickpocket Arvel beside the Home stalls. Choose this or remain at the end stall; no official comparison rate is published.

LEVELS 1–34

Levels 1–34: Thieving at Impact Home

Use ::home and run south to the Thieving area outside Edgeville Bank. Start by pickpocketing the Man, then follow the numbered stalls only when their requirements unlock.

  1. 1Pickpocket the Man from levels 1–4.
  2. 2Steal from the Bakery stall from levels 5–19.
  3. 3Steal from the Silk stall from levels 20–34.
  4. 4At 35, use the tree to travel to Ardougne.
Impact Home Thieving route showing marker 1 at the Man, marker 2 at the Bakery stall and marker 3 at the Silk stall
Home route: 1 — Man, levels 1–4; 2 — Bakery stall, levels 5–19; 3 — Silk stall, levels 20–34.

Man

Levels 1–4

Pickpocket the Man at the Home Thieving area until the Bakery stall unlocks.

Bakery stall

Levels 5–19

Steal from the Bakery stall until the Silk stall becomes available at level 20.

Silk stall

Levels 20–34

Use the Silk stall until the Fur Stall route unlocks at level 35.

TRAVEL ROUTE

How to teleport to Ardougne

  1. 01

    Return Home

    Use ::home.

  2. 02

    Use the tree

    Open the Spiritual Fairy Tree in the centre of Home.

  3. 03

    Open Cities

    Choose the Cities category shown in the current supplied interface.

  4. 04

    Select Ardougne

    Choose the highlighted Ardougne destination.

  5. 05

    Orient at the market

    Fur is south of the teleport; Silver is north.

  6. 06

    Check the target

    Confirm the displayed object name before using “Steal-from.”

Ardougne selected in the Impact Spiritual Fairy Tree city teleport menu
Use the Spiritual Fairy Tree at ::home, open Cities and select Ardougne.

ARDOUGNE • UNLOCK 35

Levels 35–49: Fur Stall

Teleport to Ardougne and move south from the arrival point. Use the object named Fur Stall and continue until the Silver Stall unlocks at level 50.

  • Action: steal from the Fur Stall manually.
  • Location: Ardougne, south of the teleport.
  • Next unlock: Silver Stall at level 50.
  • Not documented: loot, respawn, guards, stun and inventory behavior.
Fur Stall used for mid-level Thieving training in Ardougne on Impact
Use the Fur Stall from level 35, then move to Silver when it unlocks at 50.

ARDOUGNE • UNLOCK 50

Levels 50–64: Silver Stall

Move north of the Ardougne teleport and locate the Silver Stall. Train here until level 65, when the official route sends you back Home.

  • Action: steal from the Silver Stall manually.
  • Location: Ardougne, north of the teleport.
  • Next unlock: highlighted high-level Home stall at 65.
  • Loot note: the screenshot does not establish a permanent reward table.
Silver Stall in Ardougne Market used for Impact Thieving training
Move to the Silver Stall at level 50 and continue until the Home route unlocks at 65.

HOME • UNLOCK 65

Levels 65–74: highlighted Home stall

Return to ::home at level 65 and use the high-level stall highlighted in the official route. The supplied current screenshot shows the expected Spice-stall area, but the Wiki text identifies the target by position rather than confirming that semantic name.

If the in-game hover label has changed, follow the highlighted position and verify the interaction before continuing. The end stall unlocks at 75.

High-level Home stall used from level 65 in the Impact Thieving route
At level 65, return Home and use the documented highlighted stall until the end stall unlocks at 75.

HOME • UNLOCK 75

Levels 75–99: end stall at Home

Use the stall on the end of the Home row from level 75. The supplied screenshot shows its coloured-gem tray, while the current official page describes it by position rather than explicitly naming it Gem Stall.

The official guide confirms that this stall route remains viable through level 99. At level 85, compare its stall-click rhythm with manual Arvel pickpocketing; neither option has a published comparative XP or profit rate.

End stall with coloured gems in the high-level Home Thieving area
The level-75 end stall is the documented high-level stall route and remains viable through level 99.

HOME • OPTIONAL FROM 85

Levels 85–99 alternative: pickpocket Arvel

Arvel stands beside the Thieving stalls at Home. He is not an Ardougne target. From level 85, you can manually pickpocket him instead of remaining at the level-75 end stall.

STALL ROUTE

Continue the end stall

  • Available from 75.
  • Documented as viable to 99.
  • Stall-based interaction.
PICKPOCKET ROUTE

Switch to Arvel

  • Available from 85.
  • Located beside the Home stalls.
  • Caught chance is documented, but no rate or stun duration is given.
Arvel pickpocketing location beside the Thieving stalls at Impact Home
From level 85, Arvel beside the Home stalls provides the documented pickpocketing alternative.

INTERACTIVE UTILITY

Thieving Level Planner

Enter a whole level to find the current documented target, travel route, next unlock and any relevant alternative. The full route above remains available without JavaScript.

Enter a whole number from 1 through 99.
Preference from level 85
Enter your level to see the recommended target, action, location, travel route and next unlock.

METHOD DIRECTORY

Stall and NPC comparison

Impact RSPS Thieving progression methods from level 1 to 99
LevelsTargetMethodLocationHow to get thereRecommended untilNotes
1–4ManPickpocketHome::home, run southLevel 5Marker 1
5–19Bakery stallSteal fromHomeMarker 2Level 20Starter stall
20–34Silk stallSteal fromHomeMarker 3Level 35Starter stall
35–49Fur StallSteal fromArdougneSouth of teleportLevel 50Officially named
Optional from 40GuardsPickpocketNot specifiedVerify in gameOptional branchOfficial endpoint wording conflicts
50–64Silver StallSteal fromArdougneNorth of teleportLevel 65Officially named
65–74Highlighted high-level stallSteal fromHome::home, stall rowLevel 75Often identified visually as Spice; Wiki uses position
75–99End stallSteal fromHome::home, end of stall rowLevel 99Coloured-gem tray; Wiki uses position
Optional from 85ArvelPickpocketHomeBeside the stallsLevel 99Optional alternative

PRACTICAL SESSION CONTROL

Inventory and banking tips for Thieving

01

Start with space

Use an empty or mostly empty inventory until you confirm whether the current reward stacks or occupies slots.

02

Watch the live behavior

The official page does not document banking, stacking or full-inventory behavior. Let the current client decide when to bank.

03

Confirm the target name

Hover the NPC or object before interacting so a neighbouring decorative market object does not waste clicks.

04

Compare equal sessions

When choosing between the end stall and Arvel, test equal manual session lengths rather than relying on an invented hourly rate.

AVOID ROUTE ERRORS

Common Thieving mistakes

Wrong Home target

Use the Man first, then the Bakery stall at marker 2 and Silk stall at marker 3 when their requirements unlock.

Wrong high-level location

Fur and Silver are in Ardougne; the level-65 and level-75 stalls and Arvel are at Home.

Assuming a universal best

The official guide does not establish that the end stall always beats Arvel or that Arvel is always faster.

Inventing OSRS mechanics

Do not assume standard loot, guards, stun, respawn or XP values apply to Impact without current confirmation.

Ignoring inventory capacity

Observe whether current rewards use inventory space and bank before the client prevents further actions.

Automating the loop

Bots, scripts, macros and AHK are prohibited. Keep repetitive clicks manual and attended.

1–99 SESSION PLAN

Impact Thieving checklist

  1. Check your current Thieving level.
  2. Use ::home for the starter route.
  3. Confirm the correct NPC or stall position.
  4. Move to the next method when its requirement unlocks.
  5. Use the Spiritual Fairy Tree to reach Ardougne at 35.
  6. Use Fur from 35 and Silver from 50.
  7. Return Home at 65 for the high-level stall row.
  8. Use the end stall from 75.
  9. At 85, compare the end stall with Arvel.
  10. Train manually and verify current mechanics in game.

FAQ

Impact Thieving questions

Where do I start Thieving in Impact RSPS?

Start at Home by using ::home and running south to the Thieving area outside Edgeville Bank. Pickpocket the Man at level 1.

What should I pickpocket at level 1?

Pickpocket the Man from levels 1–4. The Bakery stall unlocks at level 5.

Which stalls should I use before level 35?

Use the Bakery stall from levels 5–19, then the Silk stall from levels 20–34. The Fur Stall route begins at level 35.

How do I teleport to Ardougne?

Return to ::home, use the Spiritual Fairy Tree, open Cities and select Ardougne. The supplied current interface screenshot confirms the Cities label.

What level unlocks the Fur stall?

The Fur Stall unlocks at level 35. It is south of the Ardougne teleport and is the documented route through level 49.

What level unlocks the Silver stall?

The Silver Stall unlocks at level 50. It is north of the Ardougne teleport and is the documented route through level 64.

Can I use the Gem stall until level 99?

Yes. The official guide says the level-75 end stall at Home remains viable through level 99, with Arvel available as an optional pickpocketing route from level 85.

Who is Arvel?

Arvel is the documented level-85 pickpocketing target beside the Thieving stalls at Home.

What level can I pickpocket Arvel?

Arvel unlocks at level 85 and can be used as an optional pickpocketing route through level 99.

Is Arvel better than the Gem stall?

The official Thieving guide presents the level-75 stall and Arvel as a preference choice and publishes no comparative XP or profit rate. Test both manually and use the interaction style you prefer.

Can Thieving be automated?

No. Impact’s rules prohibit bots, scripts, macros, AHK and other unauthorized automation. Every Thieving action must remain manual and attended.

Official sources, verification and disclaimer

Level requirements, rewards and mechanics can change. Verify current target names and interactions using the official Thieving page, Getting Started, Home Area, Commands, Maps, Skilling Pets and Impact rules.

This independent guide is not endorsed by Impact. Bots, scripts, macros, AHK and other unauthorized automation are prohibited.

KEEP THE ROUTE USEFUL

Check the method, then train manually

Use the planner at each unlock, verify the live object or NPC name and revisit the official page whenever the server changes.